ROLE: Lead Engine Artist
OVERVIEW: For 9 months, I was the sole artist on the Barbie Vlogger series. I created 23 episodes during my time on this project. My responsibilities included the modeling of environment assets, props, and characters, shaders, lighting, particle effects, animation ingestion and implementation, rendering, etc. All episodes were started and completed within a 5 day work week to meet Mattel’s fast-paced deadlines.
*Counter Punch studios responsible for the Motion Capture data.