
OVERVIEW: In collaboration with WildBlue and Phoenix Labs.
Responsible for recreating WildBlue’s key art thumbnail into a 3D environment, using Unreal Engine. Responsible for creating and lighting environment, layout and set dressing, screen composition etc. Aided in character posing for front Female swordswoman on screen left and Male berserker on screen right. All assets made by Phoenix Labs. Final image was then handed back to WB for final paint-over.

OVERVIEW: In collaboration with WildBlue and Phoenix Labs.
Responsible for recreating WildBlue’s key art thumbnail into a 3D environment, using Unreal Engine. Responsible for creating and lighting environment, layout and set dressing, screen composition etc. Aided in character posing of Malkarion. All assets made by Phoenix Labs. Final image was then handed back to WB for final paint-over.

OVERVIEW: Zbrush sculpts done for Neoglyphic Entertainment. Screenshots taken in Zbrush.

OVERVIEW: Zbrush sculpts done for Neoglyphic Entertainment. Screenshots taken in Zbrush.

OVERVIEW: In-engine, baked-down assets done for Neoglyphic Entertainment. Screenshots taken in Unreal Engine.

OVERVIEW: In-engine, baked-down assets done for Neoglyphic Entertainment. Screenshots taken in Unreal Engine.

OVERVIEW: Zbrush sculpt of Katana.

OVERVIEW: In-engine, alien flower asset done for Neoglyphic Entertainment. Sculpted in Zbrush, textures painted in Photoshop. Screenshots taken in Unreal Engine.

OVERVIEW: In-engine, alien flower asset done for Neoglyphic Entertainment. Shown in environment. Screenshots taken in Unreal Engine.

OVERVIEW: Raccoon sculpt done for Neoglyphic Entertainment. Asset used to showcase NeoFur tool for Epic Marketplace package. Screenshots done in Unreal Engine.

OVERVIEW: Responsible for all visuals.